SubTexture

public class
loom2d.textures.SubTexture

Description

A SubTexture represents a section of another texture. This is achieved solely by manipulation of texture coordinates, making the class very efficient.

Note that it is OK to create subtextures of subtextures.

API overview

Constructor

SubTexture ( parentTexture: Texture , region: Rectangle , ownsParent: Boolean = false )
Creates a new subtexture containing the specified region (in points) of a parent texture

Attributes

Public attributes

clipping: Rectangle read-only

The clipping rectangle, which is the region provided on initialization scaled into [0.0, 1.0]

format: String read-only
ownsParent: Boolean read-only

Indicates if the parent texture is disposed when this object is disposed

parent: Texture read-only

The texture which the subtexture is based on

Protected attributes

Functions

Public functions

setTextureInfo ( ti: TextureInfo ): Void
updateFrameAndClipping ( region: Rectangle , frame: Rectangle ): Void

Called by TextureAtlas to update SubTexture state

Constructor

SubTexture ( parentTexture: Texture , region: Rectangle , ownsParent: Boolean = false )

Creates a new subtexture containing the specified region (in points) of a parent texture. If 'ownsParent' is true, the parent texture will be disposed automatically when the subtexture is disposed.

Attributes

DownloadTempPostfix: String
Inherited from Texture

static

assetPath: String
Inherited from Texture

read-only

Returns the path of the texture asset

asyncLoadComplete: TextureAsyncLoadCompleteDelegate
Inherited from Texture

For asynchonously loaded Textures, fired when the texture has completed loading its data. Note that if texture.dispose() is called before the async load has completed, the texture will be destroyed and 'asyncLoadComplete' will NOT get called.

clipping: Rectangle

read-only

The clipping rectangle, which is the region provided on initialization scaled into [0.0, 1.0].

format: String

read-only

frame: Rectangle
Inherited from Texture

read-only

The texture frame (see class description).

frameReadOnly: Rectangle
Inherited from Texture

read-only

The texture frame as a read only temporary Rectangle The returned Rectangle is only valid between calls.

height: Number
Inherited from Texture

read-only

The height of the texture in points.

httpLoadFail: TextureHTTPFailDelegate
Inherited from Texture

For HTTP requested Textures, fired if the texture has failed to load.

mFrame: Rectangle
Inherited from Texture

mipMapping: Boolean
Inherited from Texture

read-only

Indicates if the texture contains mip maps.

nativeHeight: Number
Inherited from Texture

read-only

The height of the texture in pixels (without scale adjustment).

nativeID: Number
Inherited from Texture

read-only

nativeWidth: Number
Inherited from Texture

read-only

The width of the texture in pixels (without scale adjustment).

ownsParent: Boolean

read-only

Indicates if the parent texture is disposed when this object is disposed.

parent: Texture

read-only

The texture which the subtexture is based on.

premultipliedAlpha: Boolean
Inherited from Texture

read-only

Indicates if the alpha values are premultiplied into the RGB values.

root: ConcreteTexture
Inherited from Texture

read-only

The concrete (power-of-two) texture the texture is based on.

scale: Number
Inherited from Texture

read-only

The scale factor, which influences width and height properties.

smoothing: Number
Inherited from Texture
The default value is TextureSmoothing.BILINEAR

Indicates if the texture do smooth filtering when it is scaled (BILINEAR) or just choose the nearest pixel (NONE)

update: TextureUpdateDelegate
Inherited from Texture

Fired when the texture's state has updated.

width: Number
Inherited from Texture

read-only

The width of the texture in points.

wrapU: Number
Inherited from Texture
The default value is TextureWrap.CLAMP

Indicates if the texture should repeat like a wallpaper or stretch the outermost horizontal pixels. Note: this only works in textures with dimensions that are powers of two and that are not loaded from a texture atlas (i.e. no subtextures).

wrapV: Number
Inherited from Texture
The default value is TextureWrap.CLAMP

Indicates if the texture should repeat like a wallpaper or stretch the outermost vertical pixels. Note: this only works in textures with dimensions that are powers of two and that are not loaded from a texture atlas (i.e. no subtextures).

Protected attributes

Functions

adjustVertexData ( vertexData: VertexData , vertexID: Number , count: Number ): Void
Inherited from Texture

Converts texture coordinates and vertex positions of raw vertex data into the format required for rendering.

Parameters

vertexData: VertexData
vertexID: Number
count: Number


cancelHTTPRequest (): Void
Inherited from Texture

Called to indicate that an HTTP texture load via fromHTTP() should be cancelled at the 1st possible opportunity. NOTE that this will also dipose the Texture returned by fromHTTP(), so consider it invalid after calling this.



dispose (): Void
Inherited from Texture

Disposes the underlying texture data. Note that not all textures need to be disposed: SubTextures (created with 'Texture.fromTexture') just reference other textures and and do not take up resources themselves; this is also true for textures from an atlas.



empty ( width: Number , height: Number , premultipliedAlpha: Boolean = true , mipMapping: Boolean = true , optimizeForRenderToTexture: Boolean = false , scale: Number = , format: String = bgra , repeat: Boolean = false ): Texture
Inherited from Texture

static

Creates an empty texture of a certain size. Beware that the texture can only be used after you either upload some color data ("texture.root.upload...") or clear the texture ("texture.root.clear()").

use the texture for bitmap data, use "true"; for ATF data, use "false".

bitmap data, this decides if mipmaps will be created; when you upload ATF data, this decides if mipmaps inside the ATF file will be displayed.

compressed formats to save memory (at the price of reduced image quality).

Parameters

width: Number in points; number of pixels depends on scale parameter
height: Number in points; number of pixels depends on scale parameter
premultipliedAlpha: Boolean = true the PMA format you will use the texture with. If you will
mipMapping: Boolean = true indicates if mipmaps should be used for this texture. When you upload
optimizeForRenderToTexture: Boolean = false indicates if this texture will be used as render target
scale: Number = if you omit this parameter, 'Starling.contentScaleFactor' will be used.
format: String = bgra the context3D texture format to use. Pass one of the packed or
repeat: Boolean = false the repeat mode of the texture. Only useful for power-of-two textures.


fromAsset ( path: String ): Texture
Inherited from Texture

static

Blocking function that creates a texture object from a bitmap on disk.

Parameters

path: String


fromAssetAsync ( path: String , cb: TextureAsyncLoadCompleteDelegate , highPriority: Boolean = false ): Texture
Inherited from Texture

static

Non-blocking function that creates a texture object from a bitmap file on disk.

Parameters

path: String
cb: TextureAsyncLoadCompleteDelegate
highPriority: Boolean = false


fromBytes ( bytes: ByteArray , uniqueName: String = null ): Texture
Inherited from Texture

static

Creates a texture object from compressed image bytes. An optional unique name string can be supplied if you wish the resulting image to be cacheable, otherwise null can be specified.

The supported image types are JPEG (baseline), PNG (8-bit), TGA, BMP (non-1bpp, non-RLE), PSD (composited only), GIF, HDR (radiance rgbE), PIC (Softimage).

Parameters

bytes: ByteArray
uniqueName: String = null


fromHTTP ( url: String , onSuccess: TextureAsyncLoadCompleteDelegate , onFailure: TextureHTTPFailDelegate , cacheOnDisk: Boolean = true , highPriority: Boolean = false , existingTexture: Texture = null ): Texture
Inherited from Texture

static

Non-blocking function that creates a texture object from a remote bitmap file via HTTP.

Parameters

url: String
onSuccess: TextureAsyncLoadCompleteDelegate
onFailure: TextureHTTPFailDelegate
cacheOnDisk: Boolean = true
highPriority: Boolean = false
existingTexture: Texture = null


fromTexture ( texture: Texture , region: Rectangle = null , frame: Rectangle = null ): Texture
Inherited from Texture

static

Creates a texture that contains a region (in pixels) of another texture. The new texture will reference the base texture; no data is duplicated.

Parameters

texture: Texture
region: Rectangle = null
frame: Rectangle = null


getFullTypeName (): String
Inherited from Object

native

Gets the fully qualified type name of the Object. The fully qualified type name includes the package of the type.


Returns

String fully qualified type name of the Object.

getType (): Type
Inherited from Object

native

Gets the Type that describes the Object.


Returns

Type The Type that describes the object.

getTypeName (): String
Inherited from Object

native

Gets the type name of the Object.


Returns

String type name of the Object.

isTextureValid (): Boolean
Inherited from Texture

Checks the handle ID of the textureInfo to see if the texture is valid and ready for use.



setTextureInfo ( ti: TextureInfo ): Void

Parameters

ti: TextureInfo


toString (): String
Inherited from Object

native

Returns a String that describes the Object. This can be overriden to provide extra details when printing objects using trace().


Returns

String String that described the Object.

updateFrameAndClipping ( region: Rectangle , frame: Rectangle ): Void

Called by TextureAtlas to update SubTexture state. Be careful!

Parameters

region: Rectangle
frame: Rectangle


updateFromHTTP ( url: String , onSuccess: TextureAsyncLoadCompleteDelegate , onFailure: TextureHTTPFailDelegate , cacheOnDisk: Boolean = true , highPriority: Boolean = false ): Void
Inherited from Texture

Parameters

url: String
onSuccess: TextureAsyncLoadCompleteDelegate
onFailure: TextureHTTPFailDelegate
cacheOnDisk: Boolean = true
highPriority: Boolean = false


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