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An AsyncImage is an extension of Image that provides an interface to load its texture
asynchronously, either via HTTP or from disk as an asset
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The DisplayObject class is the base class for all objects that are rendered on the
screen
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A DisplayObjectContainer represents a collection of display objects
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Describe the format of some text for the Graphics class
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SVG vector image that can be loaded from a file or string
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Draw GPU accelerated vector graphics
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An Image is a quad with a texture mapped onto it
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A MovieClip is a simple way to display an animation depicted by a list of textures
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A Quad represents a rectangle with a uniform color or a color gradient
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In Starling, this class adds clip rect and flattening support
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A Stage represents the root of the display tree