system

subpackages
system.application
system.debugger
system.errors
system.metrics
system.platform
system.reflection
system.socket
system.utils
system.xml

Delegates

  • =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License

Enums

Classes

  • =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License
  • A Boolean object is a data type that can have one of two values, either true or false, used for logical operations
  • =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License
  • The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
  • The CommandLine class provides methods for retrieving command line arguments passed into the %Loom executable at runtime.
  • The Console class provides methods for interacting with console input and output.
  • The Coroutine class is an interface to the powerful bidirectional coroutine implementation in the Lua runtime.
  • Represents an frame in a loom callstack
  • The Debug class provides methods that aid in debugging a %Loom %Application.
  • A Dictionary lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison
  • Function represents a function primitive in LoomScript
  • GC
    The GC Class provides methods for invoking the LoomScript Garbage Collector.
  • IO
    =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License
  • The JSON class lets applications parse data using JavaScript %Object Notation (JSON) format.
  • The Math class is a utility for common mathematical functions in LoomScript.
  • NativeDelegate is used to bind delegates created on the native side of Loom and use them against script classes.
  • =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License
  • A data type representing an IEEE-754 double-precision floating-point number
  • The Object class is at the root of the LoomScript class hierarchy
  • The Process class provides functions for controlling the currently running Loom process.
  • Profiler class for runtime timing metrics of execution.
  • The String class is a data type that represents a string of characters
  • The Vector class lets you access and manipulate a vector
  • VM
    The VM class represents a virtual machine in LoomScript.
  • =========================================================================== Loom SDK Copyright 2011, 2012, 2013 The Game Engine Company, LLC Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License