loom2d.textures

Delegates

Classes

  • A ConcreteTexture wraps a Cocos texture object, storing the properties of the texture
  • A SubTexture represents a section of another texture
  • A texture stores the information that represents an image
  • A texture atlas is a collection of many smaller textures in one big image
  • A static class that provides constant values for the possible smoothing algorithms of a texture.
  • A static class that provides constant values for the possible wrapping modes of a texture.