• An EnterFrameEvent is triggered once per frame and is dispatched to all objects in the display tree
  • Event objects are passed as parameters to event listeners when an event occurs
  • The EventDispatcher class is the base class for all classes that dispatch events
  • A KeyboardEvent is dispatched in response to user input through a keyboard
  • A ResizeEvent is dispatched by the Stage when the size of the application window changes.
  • A ScrollEvent is dispatched by the Stage when the user scrolls their mouse wheel
  • A Touch object contains information about the presence or movement of a finger or the mouse on the screen
  • A TouchEvent is triggered either by touch or mouse input
  • A class that provides constant values for the phases of a touch object