Bitmap Font Example
Overview
Demonstrates the ability to render bitmap fonts by placing a bitmap font rendered label on the stage, complete with animated scale and rotation.
Try It
Use the following Loom CLI commands to run this example:
loom new MyBitmapFontExample --example BitmapFontExample
cd MyBitmapFontExample
loom run
Screenshot

Code
src/BitmapFontExample.ls
package
{
import loom.Application;
import system.platform.Platform;
import loom2d.display.StageScaleMode;
import loom2d.display.Image;
import loom2d.display.QuadBatch;
import loom2d.textures.Texture;
import loom2d.text.BitmapFont;
public class BitmapFontExample extends Application
{
var fontBatch:QuadBatch;
override public function run():void
{
stage.scaleMode = StageScaleMode.LETTERBOX;
var font = BitmapFont.load("assets/Curse-hd.fnt");
fontBatch = new QuadBatch();
trace(fontBatch);
stage.addChild(fontBatch);
font.fillQuadBatch(fontBatch, 500, 50, "Loom2D is Groovy!");
fontBatch.x = stage.stageWidth / 2;
fontBatch.y = stage.stageHeight / 2;
fontBatch.pivotX = fontBatch.width/2;
fontBatch.pivotY = fontBatch.height/2;
}
override public function onFrame():void
{
fontBatch.rotation+=.1;
fontBatch.scale = Math.sin(Platform.getTime()/1000);
}
}
}